I have been following Urban Tick, a blog written by Fabian Neuhaus about data flow in urban environments, for several months. Many of the posts are related to the work on my blog. Now that my project is done and I’ve graduated I can take the time to indulge in Neuhaus’s posts.
The famous book ‘Animate Form’ on digital architecture by Greg Lynn is out as a reprint. Its twelve years and a lot of development, both technically as part of the software, application, platform and architecture has happened since.
The publication was originally published in 1999 as one of the very first comprehensive books on digital architecture and has no been reprinted as a 2011 version by Princeton Architectural Press, the original publisher. The new print has no changes and runs as the same book.
Lynn writes, “There are three fundamental properties of organization in a computer that are very different from the characteristics of inert mediums such as paper and pencil: topology, time, and parameters.” I have learned at least six different pieces of digital modeling software in the last three years. I have also developed design skills with drawing tools, paper and solid objects. Having gone through this academic gauntlet I can affirm that these three characteristics are quite different in the computer than they are with haptic design tools. This statement is perhaps most transparent in the work of my classmate, Lane Rapson.
Neuhaus argues that the most underused property in architecture, even a decade after Lynn’s book was published, is time. He also pointed out that Etienne-Jules Marey used reflective tags on the joints of his subjects that allowed him to track motion as well as trigger the camera. Time, motion triggered cameras and architecture are three topics that are on the forefront of my thoughts.